Reshade Rtgi 0361 Jun 2026

, developed by Pascal Gilcher (also known as Marty McFly), is a highly advanced screen-space shader that brings ray-traced global illumination to almost any PC game. Version 0.36.1 was a significant milestone in its development, focusing on performance optimisations and more robust ray-tracing features. Overview of ReShade RTGI

If you experience "ghosting," try adjusting the slider in the RTGI settings. Lowering it reduces trailing but increases noise, while higher values make the image cleaner at the cost of some responsiveness. reshade rtgi 0361

In the pantheon of PC gaming mods, few have sparked as much debate, joy, and technical fascination as Pascal "Marty McFly" Gilcher’s ReShade RTGI. While the world has moved on to native path tracing in Cyberpunk 2077 and Alan Wake 2 , a strange thing happened with version : development slowed, but reverence grew. This specific build—released just before the developer pivoted to the commercial "Martymod" framework—has achieved a cult status among tinkerers. To understand why a slightly outdated, performance-heavy shader remains the gold standard for retro-lighting is to understand the soul of PC gaming: bending hardware to do things it was never meant to do. , developed by Pascal Gilcher (also known as