All models use PBR (Physically Based Rendering) materials, ensuring that they react correctly to lighting conditions in any environment.
: In Unreal Engine or Twinmotion , use the dedicated foliage materials to enable procedural wind effects. Maxtree Plant Models Vol 151
has recently expanded its massive library of botanical assets with Plant Models Vol 151 , a specialized collection focused on Ornamental Plants & Hedges All models use PBR (Physically Based Rendering) materials,
Have you used Vol 151 in your recent projects? Share your renders in the comments below. Share your renders in the comments below
If you use iToo Software Forest Pack, create a custom library entry. Use the variants for background forests (beyond 50 meters) and High Poly for hero trees near the camera. Vol 151 species share similar UV mapping, so color variation via random tinting in Forest Pack works flawlessly.
Before we look at the species list, let’s break down the technical specs that set this collection apart from free alternatives.
While highly detailed, Maxtree understands the need for performance. The models are poly-optimized. You get high-poly meshes for hero shots, and often lower-poly versions included for real-time engines. The leaf geometry uses planar mapping with cross-sections (cards) for bushes, balancing detail with render time.