By late 2006, the writing was on the wall. Call of Duty 4: Modern Warfare was announced. The market wanted Hollywood set-pieces, not bullet counting. Codemasters officially killed the project for three reasons:
: While billed as a tactical shooter, the game favors patience and planning. Utilizing elevation and terrain strategically is more effective than direct gunfights. PROJECT.IGI-DEViANCE
More chillingly, players claim that the game remembers them between sessions. If you die in the game's new "Permadeath" mode (which locks your character file permanently), the next time you boot your PC, a text file appears on your desktop that simply reads: "I'm going in. And you're not." By late 2006, the writing was on the wall