Influence Jessica’s internal dialogue and how she approaches investigative methods.
If you’d like a (e.g., a general piece on narrative design in indie visual novels, or the evolution of choice-driven storytelling in games without adult content), I’d be glad to help. Just let me know the angle you’re aiming for.
This expansion maintains the essence of the original title while providing a speculative overview of what "Jessica O'Neil's Hard News" could entail.
: The game utilizes high-resolution 3D CGs (1920x1080) rendered in DAZ Studio with Iray, creating a clean, modern aesthetic for the characters and environments. Gameplay Mechanics