Cruise Ship Tycoon Script -
If you decide to script, use a trusted executor, test the script on an , and never inject on an account with expensive limited items. If you prefer fair play, join a boosting group or utilize the game’s legitimate trade system.
: Allows you to place furniture and rooms overlapping or outside the standard boundaries to pack more facilities into smaller ships. Day/Night Cycle Toggle : Freezes the In-game time to your preference for building visibility. Item Spawner cruise ship tycoon script
-- VIP Passenger Event Script local VIP_BONUS_MULTIPLIER = 5 -- 5x earnings from this passenger local SATISFACTION_DECAY_RATE = 2 -- Lowers by 2 points every 5 seconds local REWARD_AMOUNT = 5000 -- Lump sum upon successful departure local VIPPassenger = {} VIPPassenger.__index = VIPPassenger function VIPPassenger.new(playerName) local self = setmetatable({}, VIPPassenger) self.owner = playerName self.satisfaction = 100 self.isActive = true return self end -- Function to decrease satisfaction if services are slow function VIPPassenger:startDecay() task.spawn(function() while self.isActive and self.satisfaction > 0 do task.wait(5) self.satisfaction -= SATISFACTION_DECAY_RATE print("VIP Satisfaction: " .. self.satisfaction) end if self.satisfaction <= 0 then self:failEvent() end end) end -- Call this when the player interacts/provides a service (e.g., food, room service) function VIPPassenger:provideService(boostAmount) self.satisfaction = math.clamp(self.satisfaction + boostAmount, 0, 100) print("Service provided! New satisfaction: " .. self.satisfaction) end function VIPPassenger:completeEvent() self.isActive = false -- Logic to add money to the player's profile print("VIP Departure: " .. self.owner .. " earned $" .. REWARD_AMOUNT) end function VIPPassenger:failEvent() self.isActive = false print("VIP left unhappy. No bonus awarded.") end return VIPPassenger Use code with caution. Copied to clipboard How to implement this in your Tycoon: If you decide to script, use a trusted