Zulu — Platform X64 Architecture Project Zomboid

Java’s automatic memory cleaning, known as "Garbage Collection" (GC), can cause sudden stutters—a death sentence in a game where a single lag spike can mean being bitten by a zombie. Zulu includes advanced GC algorithms (like G1GC) that are fine-tuned for low-latency applications. The Indie Stone configures Zulu to prioritize consistent frame pacing over raw throughput.

Has anyone else optimized their Zomboid server specifically for Zulu 21? I'm curious to see if anyone is seeing better TPS compared to the standard Temurin builds. zulu platform x64 architecture project zomboid