// spawn random destructible objects (victims) function spawnDestructibleItem(customX = null, customY = null) const zoneRect = zone.getBoundingClientRect(); if(zoneRect.width === 0) return null; const itemDiv = document.createElement('div'); itemDiv.className = 'destructible'; // random type: different visual style for fun const typeRand = Math.floor(Math.random() * 5); let icon = '๐'; let bgColor = '#aa2e1e'; if(typeRand === 0) icon = '๐ข'; if(typeRand === 1) icon = 'โก'; if(typeRand === 2) icon = '๐งจ'; if(typeRand === 3) icon = '๐ฅ'; if(typeRand === 4) icon = '๐ฃ'; const size = 42 + Math.random() * 28; itemDiv.innerHTML = `<div style="font-size: $sizepx; text-align:center; filter:drop-shadow(0 0 4px orange);">$icon</div>`; itemDiv.style.width = 'auto'; itemDiv.style.height = 'auto'; itemDiv.style.left = (customX !== null ? customX : Math.random() * (zoneRect.width - 70) + 15) + 'px'; itemDiv.style.top = (customY !== null ? customY : Math.random() * (zoneRect.height - 70) + 15) + 'px'; itemDiv.style.position = 'absolute'; itemDiv.setAttribute('data-id', nextId++); itemDiv.setAttribute('data-hp', 1); // store destruction value: adds multiplier effect zone.appendChild(itemDiv); // add click destruction event itemDiv.addEventListener('click', (e) => e.stopPropagation(); destroySingleItem(itemDiv, false); ); destructionItems.push(itemDiv); return itemDiv;
.slider-container label color: #ff9966; font-weight: bold; font-family: monospace; font-size: 1rem; total destruction mod menu
Instantly access top-tier armor, engines, and weapon systems for any vehicle. Sandbox Freedom: Sandbox Freedom: